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How do you make a Virtual Reality Glove? - Smarter Every Day 191

2018-03-19

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There are tons of things I had never considered about how difficult it is to fool your brain into thinking it's touching something it's not. I think the most important technical issue to overcome is timing. Much like how your brain can understand hearing someone's voice AFTER seeing their lips move, but not the opposite... the lag time of the sense of touch is an important thing for your brain. Another thing I hand't considered is the "rise time" that has to do with internal stresses in your fingers. If you conceptualize your fingers as water balloons around bones, you can understand how the internal pressure of your fingers rise the harder you press something. This type of information coupled with the "Sensory Homunculus" make for some incredibly fulfilling thought experiments.

The temperature question is something I'm particularly interested in. Using a colder fluid to model a room temperature fluid because of the heat transfer equation is a fascinating area of scientific problem solving. If you think it through, everything about this boils down to differential equations. How much heat is leaking out of the hand, and at what rate, through what contact area?

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Sensory / Cortical Homunculus

https://en.wikipedia.org/wiki/Cortical_homunculus

Two Point Threshold

https://en.wikipedia.org/wiki/Two-point_discrimination

I asked HaptX for a blurb to explain their company. This is what they came up with:

HaptX is a multidisciplinary team of engineers based in San Luis Obispo, CA and Seattle, WA that builds advanced haptic technology. Their first product, HaptX Gloves, brings touch feedback to VR with unprecedented realism, enabling a new category of industrial training simulations. Founded by Jake Rubin and Dr. Bob Crockett in 2012, HaptX won’t stop until you can’t tell what’s real from what’s virtual. Learn more at haptx.com.

If you're interested in working for them, here's a link:

https://haptx.com/careers/

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#smartereveryday

#VR


Custom Motion Tracking
/youtube/video/s-HAsxt9pV4?t=167.8
The Two-Point Threshold
/youtube/video/s-HAsxt9pV4?t=203.95
Two-Point Threshold
/youtube/video/s-HAsxt9pV4?t=222.97
Sensory Homunculus
/youtube/video/s-HAsxt9pV4?t=435
Force Feedback System
/youtube/video/s-HAsxt9pV4?t=644.53998
23andme
/youtube/video/s-HAsxt9pV4?t=1025.339
SmarterEveryDay I explore the world using science. That's pretty much all there is to it. Watch 2 videos. If you learn something AWESOME, please subscribe if you feel like I earned it. Contact: http://www.smartereveryday.com/contact. I currently get lots of correspondence so please forgive me if I'm unable to reply. I mean well, but want to focus on being a better Dad.
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A Real Life Haptic Glove (Ready Player One Technology Today) - Smarter Every Day 190 3,198,386 views
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