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A* Pathfinding (E02: node grid)

2014-12-18

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Welcome to the second part in a series on pathfinding in Unity. In this episode we look at how to create the grid of nodes required to begin using the A* search algorithm -

(explained in detail in part one: /youtube/video/-L-WgKMFuhE

Source code: https://github.com/SebLague/Pathfinding

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