video thumbnail 18:09
Unity Shape Editor Tool (4/4)

2017-10-22

[public] 13.6K views, 387 likes, 4.00 dislikes audio only

In this series we create a scene-based editor tool for constructing 2d shapes. In this episode: deleting points, a custom inspector, and drawing the mesh.

Source:

https://github.com/SebLague/Shape-Editor-Tool

Triangulation scripts:

https://github.com/SebLague/Ear-Clipping-Triangulation/tree/master

Support the creation of more gamedev tutorials:

https://www.patreon.com/SebastianLague


Delete Point Under Mouse
/youtube/video/VuxoCaGkwh4?t=23
Hide Transform Gizmo
/youtube/video/VuxoCaGkwh4?t=582
Sebastian Lague Hello, on this channel I explore how to create stuff out of code. I hope you find some of it interesting!
/youtube/channel/UCmtyQOKKmrMVaKuRXz02jbQ
Support these videos on Patreon patreon.com
https://www.patreon.com/SebastianLague
Kinematic Equations by Sebastian Lague
/youtube/video/v1V3T5BPd7E
A* Pathfinding Tutorial (Unity) by Sebastian Lague
/youtube/video/-L-WgKMFuhE