2017-06-13
[public] 44.0K views, 3.00K likes, 28.0 dislikes audio only
In this video we figure out a computationally efficient method for determining if a point lies within a triangle.
C# code for the method can be found here: https://github.com/SebLague/Gamedev-Maths/blob/master/PointInTriangle.cs
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