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[Unity] Procedural Planets (E04: multiple noise filters)

2018-09-07

[public] 106K views, 2.88K likes, 11.0 dislikes audio only

In this episode we'll add support for having multiple noise filters, and create a new noise filter for producing ridge-like terrain.

Get the project files for this episode:

http://github.com/SebLague/Procedural-Planets

Editor scripts:

https://github.com/SebLague/Procedural-Planets/tree/master/Procedural%20Planet%20Hide%20Editor

Support the creation of more tutorials and get early access to new videos: https://www.patreon.com/SebastianLague


Sebastian Lague Hello, on this channel I explore how to create stuff out of code. I hope you find some of it interesting!
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Behind the Scenes by Sebastian Lague
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A* Pathfinding Tutorial (Unity) by Sebastian Lague
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