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Blender Character Creation (E04: Rigging addendum)

2016-10-10

[public] 52.7K views, 676 likes, 6.00 dislikes audio only

This episode covers three small modifications I wanted to make before beginning the animation episodes: adding a toe bone, meeting Unity's humanoid rig requirements, and adding simple colours to the model.

Download starting file:

https://github.com/SebLague/Blender-to-Unity-Character-Creation/raw/master/Blend%20files/E03%20Rigged.blend

Download end file:

https://github.com/SebLague/Blender-to-Unity-Character-Creation/raw/master/Blend%20files/E04%20Rigged%20v2.blend

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