video thumbnail 16:06
Blender Character Creation (E05: Walk animation)

2016-10-10

[public] 84.9K views, 1.48K likes, 18.0 dislikes audio only

In this episode we create a simple walk cycle for our character.

Download starting .blend file:

https://github.com/SebLague/Blender-to-Unity-Character-Creation/raw/master/Blend%20files/E04%20Rigged%20v2.blend

Download end file:

https://github.com/SebLague/Blender-to-Unity-Character-Creation/raw/master/Blend%20files/E05%20walk%20animation.blend

FAQ:

Q: Unable to copy/paste-flipped keyframes

A: Make sure you have all bones selected, as well as all keyframes selected in the dopesheet, before copying.

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fill in the down and up positions
/youtube/video/sTo4adwvulE?t=56.77
adjust the timing of our keyframes
/youtube/video/sTo4adwvulE?t=142.459
adjust the rotation of the foot and the toes
/youtube/video/sTo4adwvulE?t=204.53
select all of the bones
/youtube/video/sTo4adwvulE?t=241.31
interpolate between the two poses
/youtube/video/sTo4adwvulE?t=357.60999
clear the rotation on the foot
/youtube/video/sTo4adwvulE?t=436.98999
organize these keyframes with a little bit of color
/youtube/video/sTo4adwvulE?t=813.23999
click to select an entire line of key frames
/youtube/video/sTo4adwvulE?t=840.72998
start on frame 1 and end on frame 24
/youtube/video/sTo4adwvulE?t=927.81897
Blender Character Creation (E06: Run animation) 57,165 views
/youtube/video/wxq_tt9JlMM