2016-05-29
[public] 76.7K views, 3.45K likes, 6.00 dislikes audio only
Welcome to episode twelve of this introduction to game development in Unity with C#.
In this episode we look at how scripts can communicate with one another, either through a reference to the other script, or using events. Learn more about events here: /youtube/video/G5R4C8BLEOc
Project files:
https://github.com/SebLague/Intro-to-Gamedev
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