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Introduction to Game Development (E12: script communication)

2016-05-29

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Welcome to episode twelve of this introduction to game development in Unity with C#.

In this episode we look at how scripts can communicate with one another, either through a reference to the other script, or using events. Learn more about events here: /youtube/video/G5R4C8BLEOc

Project files:

https://github.com/SebLague/Intro-to-Gamedev

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