2018-05-19
[public] 1.39M views, 60.1K likes, dislikes audio only
This is a brief introduction to how ray marching works and how it is used to generate amazing real-time 3D fractals. I uploaded the source code so you can give it a try yourself!
Source code:
https://github.com/HackerPoet/PySpace
Ray marching tutorial:
http://blog.hvidtfeldts.net/index.php/2011/06/distance-estimated-3d-fractals-part-i/
Another really good resource (Inigo Quilez):
http://www.iquilezles.org/www/index.htm
He has an amazing YouTube channel too:
https://www.youtube.com/channel/UCdmAhiG8HQDlz8uyekw4ENw
If you like the things I do and want to support the channel:
https://www.patreon.com/codeparade
Music:
JCM - Meat
JCM - Harrison