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Field of view visualisation (E01)

2015-12-26

[public] 312K views, 9.10K likes, 60.0 dislikes audio only

In this miniseries (2 episodes) we create a system to detect which targets are in our unit's field of view. This is useful for stealth games and the like.

Source code + starting file:

https://github.com/SebLague/Field-of-View

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