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[Unity] Procedural Cave Generation (E09. Collisions & Textures)

2015-06-26

[public] 56.2K views, 811 likes, 8.00 dislikes audio only

Learn how to create procedurally generated caverns/dungeons for your games using cellular automata and marching squares.

Source code:

https://github.com/SebLague/Procedural-Cave-Generation

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