2017-08-02
[public] 196K views, 3.29K likes, 23.0 dislikes audio only
In this episode we improve the way the mesh deforms using weight painting.
See Brackeys' channel for the programming half of this series: https://www.youtube.com/user/Brackeys
Download starting rigged character here:
https://www.dropbox.com/s/rida4ptr3k1ptvt/Player%20rig.blend.zip?dl=1
Download end-of-video result here:
https://www.dropbox.com/s/zpa8d1z6po8z0uz/Player%20weight.blend.zip?dl=1
RPG gameplay programming playlist:
https://www.youtube.com/playlist?list=PLPV2KyIb3jR4KLGCCAciWQ5qHudKtYeP7
Support the creation of more gamedev tutorials:
https://www.patreon.com/SebastianLague