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Math and Movies (Animation at Pixar) - Numberphile

2014-11-11

[public] 796K views, 12.0K likes, 245 dislikes audio only

How do 3D animated characters look so smooth? Pixar researcher Tony DeRose explains - with mathematics.

More links & stuff in full description below ↓↓↓

Extra footage: http://youtu.be/2NzTAaYgk4Q

Links below...

Pixar Research: http://graphics.pixar.com/research/

Tony DeRose papers: http://bit.ly/DeRosePapers

Ed Catmull's paper: http://bit.ly/1stJNht

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