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Introduction to Game Development (E06: a simple game)

2016-04-02

[public] 110K views, 3.40K likes, 19.0 dislikes audio only

Welcome to episode six of this introduction to game development in Unity with C#.

In this episode we create a simple game to practise the conditional statements and operators learned in the previous episode. Also introduced is the concept of method overloading, the Time and Random classes, and the Invoke method.

Source code:

https://github.com/SebLague/Intro-to-Gamedev/blob/master/Episode%2006/TimeGame.cs

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