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[Unity] Procedural Cave Generation (E06. Connecting Rooms)

2015-05-02

[public] 42.1K views, 725 likes, 5.00 dislikes audio only

Learn how to create procedurally generated caverns/dungeons for your games using cellular automata and marching squares.

Source code:

https://github.com/SebLague/Procedural-Cave-Generation

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