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Introduction to Game Development (E15: falling blocks game 3/4)

2016-06-21

[public] 46.4K views, 1.22K likes, 5.00 dislikes audio only

Welcome to episode fifteen of this introduction to game development in Unity with C#.

In this episode we create a player death condition, and increase the difficulty of the game over time.

Project files:

https://github.com/SebLague/Intro-to-Gamedev

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create a tag falling block
/youtube/video/beWwwxn7dLQ?t=164.24001
increasing the difficulty of the game over time
/youtube/video/beWwwxn7dLQ?t=196.13