2017-10-03
[public] 43.5K views, 1.27K likes, 5.00 dislikes audio only
In this 4-part series we create a scene-based editor tool for constructing 2d shapes.
Source:
https://github.com/SebLague/Shape-Editor-Tool
Support the creation of more gamedev tutorials:
https://www.patreon.com/SebastianLague