2017-10-19
[public] 9.6K views, 230 likes, 3.00 dislikes audio only
In this series we create a scene-based editor tool for constructing 2d shapes. In this episode: adding support for multiple shapes.
Source:
https://github.com/SebLague/Shape-Editor-Tool
Support the creation of more gamedev tutorials:
https://www.patreon.com/SebastianLague