2016-05-21
[public] 85.0K views, 2.88K likes, 5.00 dislikes audio only
Welcome to episode nine of this introduction to game development in Unity with C#.
In this episode we'll discuss the difference between global, object, and local space. We'll also look at how to parent, scale, and rotate objects through code.
Project files:
https://github.com/SebLague/Intro-to-Gamedev
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