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[Unity] Creating a 2D Platformer (E03. jump physics)

2015-04-06

[public] 105K views, 1.81K likes, 5.00 dislikes audio only

Learn how to create a 2D platformer controller in Unity that can reliably handle slopes and moving platforms.

In episode 03 we create a system for keeping track of where collisions occur, implement jumping, and refine our player's movement.

Download source code here: https://github.com/SebLague/2DPlatformer-Tutorial

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[Unity] Creating a 2D Platformer (E04. climbing slopes) by Sebastian Lague
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Calculate Jump Velocity
/youtube/video/PlT44xr0iW0?t=487.659