video thumbnail 14:11
[Unity] Creating a 2D Platformer (E01. set-up)

2015-04-04

[public] 394K views, 4.69K likes, 58.0 dislikes audio only

Learn how to create a 2D platformer controller in Unity that can reliably handle slopes and moving platforms.

In episode 01 we do some set-up work to make our lives easier later on.

Watch episode 02: /youtube/video/OBtaLCmJexk

Download source code here: https://github.com/SebLague/2DPlatformer-Tutorial

Frequently Asked Questions:

Q: Rays are not visible in game window.

A: By default, rays are only drawn in the scene view. You can toggle their display in game view by pressing the 'Gizmos' button (located near to 'maximize on play').

Follow me on twitter @SebastianLague

Support my videos on Patreon: http://bit.ly/sebPatreon


Game development tutorials. Support my videos on Patreon
https://www.patreon.com/SebastianLague
[Unity] Creating a 2D Platformer (E02. collision detection) by Sebastian Lague
/youtube/video/OBtaLCmJexk
Calculate the Spacing between each Ray
/youtube/video/MbWK8bCAU2w?t=649.979