2016-05-27
[public] 54.6K views, 1.79K likes, 3.00 dislikes audio only
Welcome to episode eleven of this introduction to game development in Unity with C#.
In this episode we look at prefabs, and how to instantiate them into the game world through script.
Project files:
https://github.com/SebLague/Intro-to-Gamedev
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