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[Unity] Procedural Cave Generation (E08. Passageways)

2015-05-20

[public] 38.0K views, 715 likes, 4.00 dislikes audio only

Learn how to create procedurally generated caverns/dungeons for your games using cellular automata and marching squares.

Source code:

https://github.com/SebLague/Procedural-Cave-Generation

Support the channel: http://bit.ly/SupportGamedevTutorials


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