video thumbnail 27:22
Field of view visualisation (E02)

2015-12-27

[public] 111K views, 3.40K likes, 16.0 dislikes audio only

In this miniseries (2 episodes) we create a system to detect which targets are in our unit's field of view. This is useful for stealth games and the like.

Source code:

https://github.com/SebLague/Field-of-View

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