2020-08-25
[public] 40.5K views, 1.73K likes, 12.0 dislikes audio only
Reverse engineering challenge from the Google CTF Finals 2019. Robin implemented a FPGA simulator in a shader to run it on a GPU. The players had to reverse engineer the software and figure out the algorithm implemented in hardware.
Challenge Sources: https://github.com/google/google-ctf/tree/master/2019/finals/reversing-gpurtl
Gynvael: https://www.youtube.com/user/GynvaelEN
00:00 - Introduction
01:35 - GPURTL Challenge Motivation
03:13 - Gynvael's Challenge Approach
04:40 - The Mysterious Image
08:55 - Challenge Files
10:45 - Interpreting the Graphic
11:21 - The Lua script source code
14:38 - The FPGA bitstream
16:56 - Shader code
23:50 - The gpurtl Rust binary
26:48 - Verilog Code
27:48 - Possible Solution Paths
32:44 - Verilog Synthesis
35:30 - Development Issues
38:55 - Solution by Team pasten
"advertisement" because Google paid for flights and hotel.
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