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Introduction to Game Development (E22: trigonometry)

2017-04-12

[public] 61.9K views, 3.17K likes, 17.0 dislikes audio only

This episode shows how to find a direction from an angle, and vice versa, using trigonometry. It also covers the conversion from degrees to radians, and shows how to use the trig functions in Unity.

Source code:

https://github.com/SebLague/Intro-to-Gamedev

Graph of sin, cos, and tan: https://www.desmos.com/calculator/jckk7avktj

If you'd like to support these videos, you can make a recurring monthly donation (cancellable at any time) through Patreon: http://bit.ly/sebPatreon

Or a once-off donation through PayPal:

http://bit.ly/SupportGamedevTutorials


introduce three trig functions sine
/youtube/video/-dGi2Ffdiuk?t=107.409
start by creating a public float called angle in degrees
/youtube/video/-dGi2Ffdiuk?t=528.32001
convert from radians to degrees
/youtube/video/-dGi2Ffdiuk?t=811.62
Blender to Unity Character Creation by Sebastian Lague
/youtube/video/ocLZNRasU64
Support these videos on Patreon patreon.com
https://www.patreon.com/SebastianLague
Create a Game (Unity 5) by Sebastian Lague
/youtube/video/SviIeTt2_Lc